FRA = { pattern = "pattern_solid.tga" color1 = "blue" colored_emblem = { texture = "ce_tricolor_vertical.dds" color1 = "white" color2 = "red" } }
FRA = { # France flag_definition = { coa = FRA subject_canton = FRA allow_overlord_canton = yes coa_with_overlord_canton = FRA_subject priority = 1 } flag_definition = { coa = FRA subject_canton = FRA allow_overlord_canton = yes overlord_canton_scale = { 0.337 0.337 } priority = 10 trigger = { coa_def_republic_flag_trigger = yes } } [And so forth. Find more flags by playing the game!] }