There is no thread about that part but I think it is one of the most important, what gameplay do we want to have in the mod ? If we do a quick summary of the different possibilities here are the different gameplays :
- A vanilla-like game : in which the stats, the basic scripts, the cost of ships won't be changed. In fact it would just be a "lookization" of the mod from X universe to Star Wars universe.
- A SW like game : ships speed based on Star Wars ones, the same for every other details. One example to explain that : in X3 the average fighters are stronger than in Star Wars however they are really less quick. It is also the question of the strongness of missiles, the way we use shields etc. I don't think that's the best example, it may explain nothing but it's clear in my mind...
- A special gameplay, that we would decide to create.
The "SW like" gameplay is in my opinion the best one but will need time to balance everything.
There is also the question of additionnal scripts to the mod. I'm personnaly not really a fan of having thousands of scripts, I do prefer having the only one I need. Except from the core scripts (plots mainly and the ones directly related to Star Wars univers) we should let players to choose before installing if they want extra scripts. That's another point to debate.
If you have any opinion please express it here
- A vanilla-like game : in which the stats, the basic scripts, the cost of ships won't be changed. In fact it would just be a "lookization" of the mod from X universe to Star Wars universe.
- A SW like game : ships speed based on Star Wars ones, the same for every other details. One example to explain that : in X3 the average fighters are stronger than in Star Wars however they are really less quick. It is also the question of the strongness of missiles, the way we use shields etc. I don't think that's the best example, it may explain nothing but it's clear in my mind...

- A special gameplay, that we would decide to create.
The "SW like" gameplay is in my opinion the best one but will need time to balance everything.
There is also the question of additionnal scripts to the mod. I'm personnaly not really a fan of having thousands of scripts, I do prefer having the only one I need. Except from the core scripts (plots mainly and the ones directly related to Star Wars univers) we should let players to choose before installing if they want extra scripts. That's another point to debate.
If you have any opinion please express it here

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