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Hello guys ! Welcome to a new RIRSEI Dev Diary ! Today, we will talk again of the rework of the military system, with a special focus on the Western Slavic system , namely the Bohemians, the Polish, and the Pomeranian, as they follow similar patterns of military evolution.
First, most of the Slavic people , when they are tribal, have a specific set of upgradable military building :
https://imgur.com/a/jNmPg
https://imgur.com/a/Wfeut
As you can see, even if the tribal structure allows for numerous soldiers, this is mainly light infantry, which will be trashed by any western feudal army during the melee phase of a battle . This is why you want to become feudalised as soon as possible, which will probably means become christian, as reforming a pagan religion has been deemed unhistorical by the mod leader, which is a death sentence in this mod :-3.
When feudalised, you have access to a new , more sophisticated system, the famous Druzyna, [ouais enfin, t'as aussi accès à la Druzyna en tribal (regarde la deuxième image), c'est juste qu'en étant féodalisé, c'est plus développé et structuré] as you can see for the Czech there :
https://imgur.com/a/JXUdB
However, this system only lasts a limited amount of time. You see, with the feudal mutation (which we talked about in the former DD, I can only advise you to check it. And the others, while you are at it), the Druzyna gradually lost its place, the Druzhinniki becoming Knights, and the nobility taking a bigger place locally , with the instauration of the servage and all.
This why, when the "Feudal mutation" event fire (which happens whenever someone builds the "Servitum Debitum " building , which is avalaible with some variations to most of the Christian world) , all buildings are replaced by a variation of this building (here, the Czech one ) :
https://imgur.com/a/VNizV
However, if you manage to strenghten your grasp on your holdings, will be able to reform the military system of your country. Historically, one of the main motivations to struggle against the power of the nobility was because of the military and financial limitations imposed by the power of the aristocracy (when they aren't paying taxes, how do you raise an army ? With your 20 square kilometers of royal demesne ? ). This is especially true for Bohemia, where the nobility was extremely powerful, because few great families held much of the power, instead of a western-like breakdown of the power, where there were vassal's vassal's of a vassal all over the place and nobody knew exactly whose vassal you were.
This is why a strong authority is needed to upgrade this building to its next level of the building, even if it is still rewarding [Alors là peut-être un petit point pour expliquer la petite touche uchronique nécessaire pour les pays qui n'ont pas vraiment développé petit-à-petit une centralisation monarchique du pouvoir. Ici, la Maiestas Carolina correspond à une réforme de Charles V, avec le but d'accroître son emprise sur le royaume de Bohême. Elle fut toutefois vivement combattue par la noblesse avant de "disparaître" par oubli volontaire. Ici ce bâtiment correspond à cette réforme si elle se serait maintenue] :
https://imgur.com/a/rti4l
In the end, if you managed to weaken the nobility enough, you can construct the final level of the building, which means the ultimate military reform of Bohemia, which will hurt badly your ennemies :
[Pareil ici, légère uchronie, en faisant en sorte que cette milice "nationale" correspond à celle des Hussites]
https://imgur.com/a/gZjrx
The Polish lords have a similar military evolution , but they have a stronger emphasis on heavy cavalry than their Czech cousins, until the last building of their military tree which simulate a deep restructuration of the Polish military. They also have the particularity to keep their system of Druzhina for a longer period of time, simply because true feudalisation was longer to happen in Poland, beginning well in the 12th century actually . This is why , rather than the feudal mutation system as explained in the last DD , the upgrade from the Druzhinniki to the Milites is done by simply upgrading the building and not by firing an event
https://imgur.com/a/JqTKp
https://imgur.com/a/rXpK3
https://imgur.com/a/7eGTa
https://imgur.com/a/dViUW
The Pomeranian people also have a similar military system. Which is to say, almost identical to the Polish one (sauf le premier bâtiment, et leur druzina est à pied, non monté comme les tchèques et les polaks). Here are some screens :
https://imgur.com/a/GW5MH
[Oups, j'ai oublié de mettre Dux eu pluriel :c ]
https://imgur.com/a/qL0vb
Like for the westerners, the cities of the Slavic peoples (Sauf si païen, ils ont leurs grads. Tu l'as normalement dans la dernière version non ?] will follow the Charte system, that I expanded in the last DD if it interests you (even if it is being reworked [Roooh, j'ai à peine mis un event pour l'IA et pour que cela soit plus réactif pour le joueur, c'est pas vraiment de la modification en profondeur
] ). The cities will grant you access to a numerous (even if not elite) infantry inexchange for a cost in prestige
[Tu as oublié un point essentiel : Les structures ecclesiastiques (chez les Slaves et les Scandinaves) commencent toujours par le Servitum Debitum (ou le Ius Militareor), car venant souvent d'Allemagne, voire de France, les Clercs ont importés le système féodal dans leur domaine (vraiment très tôt), et ils ont ensuite grandement influencés le reste de la société militaire] Si tu veux prendre un screen, prend plutôt une Eglise tchèque, par je viens juste de corriger la polonaise
But in the end, keep in mind the system is eligible for change as the developpement goes on. Have a nice day !
Faras, mod leader
Mouchi and Mat, slav...collaborators
Lord_Zaitan, entitled alpha tester
Frizt Vicari ,for his artworks
And many others, who helped in a way or another
First, most of the Slavic people , when they are tribal, have a specific set of upgradable military building :
https://imgur.com/a/jNmPg
https://imgur.com/a/Wfeut
As you can see, even if the tribal structure allows for numerous soldiers, this is mainly light infantry, which will be trashed by any western feudal army during the melee phase of a battle . This is why you want to become feudalised as soon as possible, which will probably means become christian, as reforming a pagan religion has been deemed unhistorical by the mod leader, which is a death sentence in this mod :-3.
When feudalised, you have access to a new , more sophisticated system, the famous Druzyna, [ouais enfin, t'as aussi accès à la Druzyna en tribal (regarde la deuxième image), c'est juste qu'en étant féodalisé, c'est plus développé et structuré] as you can see for the Czech there :
https://imgur.com/a/JXUdB
However, this system only lasts a limited amount of time. You see, with the feudal mutation (which we talked about in the former DD, I can only advise you to check it. And the others, while you are at it), the Druzyna gradually lost its place, the Druzhinniki becoming Knights, and the nobility taking a bigger place locally , with the instauration of the servage and all.
This why, when the "Feudal mutation" event fire (which happens whenever someone builds the "Servitum Debitum " building , which is avalaible with some variations to most of the Christian world) , all buildings are replaced by a variation of this building (here, the Czech one ) :
https://imgur.com/a/VNizV
However, if you manage to strenghten your grasp on your holdings, will be able to reform the military system of your country. Historically, one of the main motivations to struggle against the power of the nobility was because of the military and financial limitations imposed by the power of the aristocracy (when they aren't paying taxes, how do you raise an army ? With your 20 square kilometers of royal demesne ? ). This is especially true for Bohemia, where the nobility was extremely powerful, because few great families held much of the power, instead of a western-like breakdown of the power, where there were vassal's vassal's of a vassal all over the place and nobody knew exactly whose vassal you were.
This is why a strong authority is needed to upgrade this building to its next level of the building, even if it is still rewarding [Alors là peut-être un petit point pour expliquer la petite touche uchronique nécessaire pour les pays qui n'ont pas vraiment développé petit-à-petit une centralisation monarchique du pouvoir. Ici, la Maiestas Carolina correspond à une réforme de Charles V, avec le but d'accroître son emprise sur le royaume de Bohême. Elle fut toutefois vivement combattue par la noblesse avant de "disparaître" par oubli volontaire. Ici ce bâtiment correspond à cette réforme si elle se serait maintenue] :
https://imgur.com/a/rti4l
In the end, if you managed to weaken the nobility enough, you can construct the final level of the building, which means the ultimate military reform of Bohemia, which will hurt badly your ennemies :
[Pareil ici, légère uchronie, en faisant en sorte que cette milice "nationale" correspond à celle des Hussites]
https://imgur.com/a/gZjrx
The Polish lords have a similar military evolution , but they have a stronger emphasis on heavy cavalry than their Czech cousins, until the last building of their military tree which simulate a deep restructuration of the Polish military. They also have the particularity to keep their system of Druzhina for a longer period of time, simply because true feudalisation was longer to happen in Poland, beginning well in the 12th century actually . This is why , rather than the feudal mutation system as explained in the last DD , the upgrade from the Druzhinniki to the Milites is done by simply upgrading the building and not by firing an event
https://imgur.com/a/JqTKp
https://imgur.com/a/rXpK3
https://imgur.com/a/7eGTa
https://imgur.com/a/dViUW
The Pomeranian people also have a similar military system. Which is to say, almost identical to the Polish one (sauf le premier bâtiment, et leur druzina est à pied, non monté comme les tchèques et les polaks). Here are some screens :
https://imgur.com/a/GW5MH
[Oups, j'ai oublié de mettre Dux eu pluriel :c ]
https://imgur.com/a/qL0vb
Like for the westerners, the cities of the Slavic peoples (Sauf si païen, ils ont leurs grads. Tu l'as normalement dans la dernière version non ?] will follow the Charte system, that I expanded in the last DD if it interests you (even if it is being reworked [Roooh, j'ai à peine mis un event pour l'IA et pour que cela soit plus réactif pour le joueur, c'est pas vraiment de la modification en profondeur

[Tu as oublié un point essentiel : Les structures ecclesiastiques (chez les Slaves et les Scandinaves) commencent toujours par le Servitum Debitum (ou le Ius Militareor), car venant souvent d'Allemagne, voire de France, les Clercs ont importés le système féodal dans leur domaine (vraiment très tôt), et ils ont ensuite grandement influencés le reste de la société militaire] Si tu veux prendre un screen, prend plutôt une Eglise tchèque, par je viens juste de corriger la polonaise
But in the end, keep in mind the system is eligible for change as the developpement goes on. Have a nice day !
Faras, mod leader
Mouchi and Mat, slav...collaborators
Lord_Zaitan, entitled alpha tester
Frizt Vicari ,for his artworks
And many others, who helped in a way or another
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