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#286
12-11-2017, 15h27
log de la MAJ qui arrive aujourd'hui:
NATIONAL FOCUS CHANGES
-German national Focus tree massive overhaul - Presenting the German National Focus Forest !
-UK National Focus tree Expanded - Presenting the British National Focus Woodland !
-Continuous focus work by schlosser
-generic national focus trees updated
-Hungarian ai focus tweaked
-UK NF tree bug fix for Spanish support
EVENTS AND TECH CHANGES
-Dynamic politics disabled and BICE welcome event instead
-afrika Korps template fix
-Fixed Beute Panzer for Germany
-Corrected position of INF AT
-captured armor tech moved to 1938
-some partisan events not triggering fixed
-fixed Danzig SS template
-fixed 1943 Gross Deutschland from triggering in 1942
-Vichy formation should occur earlier after fall of france
-motorised cavalry tech speed fixed
-soviet entrenchment values reduced
-chinese army morale penalties reduced
-molotov cocktail tech added to Spain to help defend vs tanks
UNITS/EQUIPMENT CHANGES
-AT guns added to Spanish OOB
-infantry units base morale increased
-convoys tweaked to make them tougher to sink ( helps protect AI troop transports a little more)
-combat stats for all land units halved across equipments/ techs - should help lower late game OP stats
MAP CHANGES
-maginot forts/ VPs increased
-Placed Rocket-site Penemunde to the right place
-friendly and neutral subs can now pass uez-channel
-Split the strategic regions Egypt, north Africa and North-west Africa all into 2 regions
MISC
-Added pillbox building
-land forts buildings cost increased
-Synthetic plants buildings cost increased
-New designed political view. Grants 2 rows of 9 goals before going smaller. In smaller view 3 rows of 15 goals will be viewed as a max.
-FRA monarch flags added
-General schorner country tag added
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Exilgreis
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#287
04-12-2017, 13h50
Dis moi Benoit, je n'ai pas joué à BlackIc depuis qu'ils sont passés en 2.5 faute de temps mais j'avais quand même lancé le jeu pour voir : ils n'avaient pas changé la Map en utilisant celle de ce mod avec toutes les villes qui s'affichaient :
https://steamcommunity.com/sharedfil...searchtext=map
Car là je viens de lancer une partie avec la dernière MAJ et j'ai l'impression qu'ils sont revenus à l'ancienne carte non ?
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#288
04-12-2017, 13h55
Ils sont restés sur la même map mais ils ont modifié certaines choses comme l’affichage des villes pour éviter de surcharger la carte si je ne me trompe pas.
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#289
26-12-2017, 09h16
Grosse MAJ, normalement la dernière avant la sortie de Waking the Tiger. La prochaine grosse MAJ doit contenir l'arbre de focus italien:
v2.5.7
NATIONAL FOCUS
expanded Soviet National Focus Tree
Herman Goering Panzer division NF tree option added
French NF tree update by schlosser
Finnish AI focus path added
Panzer training grounds and Panzer lehr added to german NF tree
soviet NF tree AI focus path up to barbarossa
soviet lend lease NF option + events
Turkey gains Hatay after focus
romanian focus bug fix
LEADERS
Corrected Some french leaders for France and Vichy
more US generals/ admirals by pxroberto
TECHNOLOGIES
New basic Radar for ships in Electronic Engineering
AI air balance techs for player air upgrades
PORTRAITS
Added Eugene_Deloncle for Vichy
IDEOLOGIES
Changed fasicme_ideology to vichy for Petain
ideologies icons by koltoast
ideology icons by colonialrebel
New ideologies by koltoast
PRODUCTION
japanese AI air production reduced
Reduced starting equipment (0.5) and production effiency (25%)
soviet AI should produce less tanks more infantry equipment
Added JU87B to the Ltaircraft-factory
Added ME-109G to Ltaircraft-factory
Added JU-87 D and D5 to the Light Aircraft factory
soviet AI air production reduced
EVENTS
UK and US minister retirement events fixed so that replacements are available or retirement can be refused
poland not forced to join allies in ahsitorical mode
Fixed Savoy if Italy does not succeeds in France
politcal event 22 and 23 options tweaked
Corrected JAP.11
Redesigned german events around the Fate of Czechoslovakija 6-7-8-9 Panzer-Div.
Corrected Afrikacorps II
Molotov cocktail equipment event tech added as a choice for all nations when at war
Added some more Transylvania states to All of Transylvania for Hungary
some minister retirement events PP cost removed
UNITS/EQUIPMENT CHANGES
US sub typo fixed
tweak to italian armor
Pz III cost reduction compared to Pz IV
foreign armor tech fixed
axis command tanks / recovery tanks fixed
unit AA nerfed
New units added
- communist militia
- soviet artillery division battalion
militia and other infantry based units air attack nerfed
italian armor tweaked
Div HQ combat penalty reduced slightly
Corrected of 4,5,6,7,8 panzer div counter
Corrected date 4. Panzer Div 1938.
Corrected custom-counter template for 4.Pz_Div to Division
Fixed marines => marine for SOV
air equipment tweaks and balance across the board
Fixed error with 6. and 8. Pz Div having no template
all air equipment now requires rubber
tweaks to unit combat stats
Somua 35/ 40 armor values fixed
german and soviet immersive equipment mod by machotacoman
ostruppen bug fix
GUI
Added UI enhancement by Gatty
Corrected Diplomatic view to show all current goals
Enlarged and moved airwingreorganization window
Renwed several pieces of the GIU
Red and green buttons NF changed.
Background tooltip updated
Fixed minor UI issue with State view name
ideology icons by colonialrebe
MAP
Corrected typo portrait_path to picture
Prepared for new terrain_types but hashed-out
Changed VP for Canberra and Sidney
Corrected adjacency Afsluitdijk
Mapchanges by Jack. Like added coastal_strategic_region, some new provinces and states
Added new terrain-types: Capital, Dense city
Fixed onmap units
Changed Bristol and Liverpool to naval_base 10. Dover and Portmouth to 8. Due to trade
Added new models for cities on map by Jack
Corrected terrain for Rostock to Town (urban)
Blackice logo on top of map
Changed Moscow Area into 4 states
MISC
Added logo 6-7-8-9 Pz-Div as counters.
Added 1-2-3-4 Leichte Div.
flags work by koltoast
minor fixes
fix crash casued by Danzig Heimwehr event
Deleted 2 dependencies lines which caused CTD.
tweaks to AI aggressiveness for various event nations modifiers
SMG tech localisation altered to Light Infantry to save confusion
naval traits fixed thanks to Riever
Corrected t_90_spaa leaders issue with finland.
Added custom-counter 9. Pz-Div. (also used by 4. LDiv.)
Corrected average navy-idea not showing
various nationality political names corrected by koltoast
vichy france work by Doruak
officer laws tweaked
hungarian, romanian, italian chance of volunteers to germany during barbarossa increased
Hungarian Toldi and Turan tanks GFX added
soviet entrenchment values nerfed a little more
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Lyacs
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#290
15-01-2018, 18h40
Question, un ami à moi aimerai savoir si il existe une traduction en français de BICE, n'en ayant pas eu besoin pour moi je ne sais pas si cette dernière existe.
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#291
15-01-2018, 19h08
Il n'existe pas de traduction en français pour Black ice de ce que je sais.
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Kovinski
Eplucheur de patates
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#292
21-03-2018, 16h42
salut quelqu'un sait quand est ce que black ice sera compatible avec HOI IV version 1.5 ? (dernière version) genre une date de sortie , ou un environ
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#293
21-03-2018, 17h06
Cela devait être le week-end dernier, suite aux retours des testeurs ils ont repoussé à ce week-end. Des infos que j’ai vu, le nouvel arbre italien sera inclu.
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#294
27-03-2018, 15h50
La sortie du patch est décalée à cause du prochain patch HOI, donc probablement la semaine prochaine ou fin de semaine si tout va vraiment bien.
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#295
08-04-2018, 08h35
MAJ hier soir du mod!
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Sieyes
Corvéable
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#296
08-04-2018, 17h11
Enfin !
c est pas trop beugué ?
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#297
08-04-2018, 17h47
Il y en a, notamment un gros le 10 avril 1938 (ou 39 je ne sais plus).
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#298
09-04-2018, 06h52
Première MAJ:
v3.0.1
Several typos fixed across the board.
Fixed wtt.germany.61 firing. Caused CTD in 1939.
Ported SS units to decisions.
Ported Truck/Horse/Oil rationing to decisions
Created CIV country for flavor: trucks cars motorcycles from your civilians will give you now equipment from the country "Civilians"
Fixed layout Recruit&Deployment UI.
Corrected 29 NF.
Set WEEKLY_WAR_SUPPORT_GAIN = -0.01, in defines
Reduced consumer_goods_factor to -0.15 in MEFO Bills
PP gain raised negative malus in MEFO Bills
Corrected decisions for JAP.
Added kutuzov_offensive for SOV to decisions.
Removed army_core_attack and defence_factor from difficulties.
Removed air_defence_factor from difficulties.
Removed consumergoods factor from Mefo
Added BICE factories to productionspeed-factor Mefo Bills
Easy setup to gain WS.
Corrected shipyard and subyard error
Corrected division_names_group
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Alphonse Robichu
Corvéable
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#299
09-04-2018, 10h17
Bon, les mutineries c'est très très moche comme évènement, ils auraient pu s'en passer.
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#300
09-04-2018, 10h38
C'est dans le jeu de base et je ne pense pas qu'ils aient encore touché à cela.
Les mécanismes autour de la stabilité doivent être clairement revus en effet.
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