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  • log de la MAJ qui arrive aujourd'hui:

    NATIONAL FOCUS CHANGES
    -German national Focus tree massive overhaul - Presenting the German National Focus Forest !
    -UK National Focus tree Expanded - Presenting the British National Focus Woodland !
    -Continuous focus work by schlosser
    -generic national focus trees updated
    -Hungarian ai focus tweaked
    -UK NF tree bug fix for Spanish support

    EVENTS AND TECH CHANGES
    -Dynamic politics disabled and BICE welcome event instead
    -afrika Korps template fix
    -Fixed Beute Panzer for Germany
    -Corrected position of INF AT
    -captured armor tech moved to 1938
    -some partisan events not triggering fixed
    -fixed Danzig SS template
    -fixed 1943 Gross Deutschland from triggering in 1942
    -Vichy formation should occur earlier after fall of france
    -motorised cavalry tech speed fixed
    -soviet entrenchment values reduced
    -chinese army morale penalties reduced
    -molotov cocktail tech added to Spain to help defend vs tanks

    UNITS/EQUIPMENT CHANGES
    -AT guns added to Spanish OOB
    -infantry units base morale increased
    -convoys tweaked to make them tougher to sink ( helps protect AI troop transports a little more)
    -combat stats for all land units halved across equipments/ techs - should help lower late game OP stats

    MAP CHANGES
    -maginot forts/ VPs increased
    -Placed Rocket-site Penemunde to the right place
    -friendly and neutral subs can now pass uez-channel
    -Split the strategic regions Egypt, north Africa and North-west Africa all into 2 regions

    MISC
    -Added pillbox building
    -land forts buildings cost increased
    -Synthetic plants buildings cost increased
    -New designed political view. Grants 2 rows of 9 goals before going smaller. In smaller view 3 rows of 15 goals will be viewed as a max.
    -FRA monarch flags added
    -General schorner country tag added

    Commentaire


    • Dis moi Benoit, je n'ai pas joué à BlackIc depuis qu'ils sont passés en 2.5 faute de temps mais j'avais quand même lancé le jeu pour voir : ils n'avaient pas changé la Map en utilisant celle de ce mod avec toutes les villes qui s'affichaient :
      https://steamcommunity.com/sharedfil...searchtext=map

      Car là je viens de lancer une partie avec la dernière MAJ et j'ai l'impression qu'ils sont revenus à l'ancienne carte non ?

      Commentaire


      • Ils sont restés sur la même map mais ils ont modifié certaines choses comme l’affichage des villes pour éviter de surcharger la carte si je ne me trompe pas.

        Commentaire


        • Grosse MAJ, normalement la dernière avant la sortie de Waking the Tiger. La prochaine grosse MAJ doit contenir l'arbre de focus italien:

          v2.5.7

          NATIONAL FOCUS
          expanded Soviet National Focus Tree
          Herman Goering Panzer division NF tree option added
          French NF tree update by schlosser
          Finnish AI focus path added
          Panzer training grounds and Panzer lehr added to german NF tree
          soviet NF tree AI focus path up to barbarossa
          soviet lend lease NF option + events
          Turkey gains Hatay after focus
          romanian focus bug fix

          LEADERS
          Corrected Some french leaders for France and Vichy
          more US generals/ admirals by pxroberto

          TECHNOLOGIES
          New basic Radar for ships in Electronic Engineering
          AI air balance techs for player air upgrades

          PORTRAITS
          Added Eugene_Deloncle for Vichy

          IDEOLOGIES
          Changed fasicme_ideology to vichy for Petain
          ideologies icons by koltoast
          ideology icons by colonialrebel
          New ideologies by koltoast

          PRODUCTION
          japanese AI air production reduced
          Reduced starting equipment (0.5) and production effiency (25%)
          soviet AI should produce less tanks more infantry equipment
          Added JU87B to the Ltaircraft-factory
          Added ME-109G to Ltaircraft-factory
          Added JU-87 D and D5 to the Light Aircraft factory
          soviet AI air production reduced

          EVENTS
          UK and US minister retirement events fixed so that replacements are available or retirement can be refused
          poland not forced to join allies in ahsitorical mode
          Fixed Savoy if Italy does not succeeds in France
          politcal event 22 and 23 options tweaked
          Corrected JAP.11
          Redesigned german events around the Fate of Czechoslovakija 6-7-8-9 Panzer-Div.
          Corrected Afrikacorps II
          Molotov cocktail equipment event tech added as a choice for all nations when at war
          Added some more Transylvania states to All of Transylvania for Hungary
          some minister retirement events PP cost removed

          UNITS/EQUIPMENT CHANGES
          US sub typo fixed
          tweak to italian armor
          Pz III cost reduction compared to Pz IV
          foreign armor tech fixed
          axis command tanks / recovery tanks fixed
          unit AA nerfed
          New units added
          - communist militia
          - soviet artillery division battalion
          militia and other infantry based units air attack nerfed
          italian armor tweaked
          Div HQ combat penalty reduced slightly
          Corrected of 4,5,6,7,8 panzer div counter
          Corrected date 4. Panzer Div 1938.
          Corrected custom-counter template for 4.Pz_Div to Division
          Fixed marines => marine for SOV
          air equipment tweaks and balance across the board
          Fixed error with 6. and 8. Pz Div having no template
          all air equipment now requires rubber
          tweaks to unit combat stats
          Somua 35/ 40 armor values fixed
          german and soviet immersive equipment mod by machotacoman
          ostruppen bug fix

          GUI
          Added UI enhancement by Gatty
          Corrected Diplomatic view to show all current goals
          Enlarged and moved airwingreorganization window
          Renwed several pieces of the GIU
          Red and green buttons NF changed.
          Background tooltip updated
          Fixed minor UI issue with State view name
          ideology icons by colonialrebe

          MAP
          Corrected typo portrait_path to picture
          Prepared for new terrain_types but hashed-out
          Changed VP for Canberra and Sidney
          Corrected adjacency Afsluitdijk
          Mapchanges by Jack. Like added coastal_strategic_region, some new provinces and states
          Added new terrain-types: Capital, Dense city
          Fixed onmap units
          Changed Bristol and Liverpool to naval_base 10. Dover and Portmouth to 8. Due to trade
          Added new models for cities on map by Jack
          Corrected terrain for Rostock to Town (urban)
          Blackice logo on top of map
          Changed Moscow Area into 4 states

          MISC
          Added logo 6-7-8-9 Pz-Div as counters.
          Added 1-2-3-4 Leichte Div.
          flags work by koltoast
          minor fixes
          fix crash casued by Danzig Heimwehr event
          Deleted 2 dependencies lines which caused CTD.
          tweaks to AI aggressiveness for various event nations modifiers
          SMG tech localisation altered to Light Infantry to save confusion
          naval traits fixed thanks to Riever
          Corrected t_90_spaa leaders issue with finland.
          Added custom-counter 9. Pz-Div. (also used by 4. LDiv.)
          Corrected average navy-idea not showing
          various nationality political names corrected by koltoast
          vichy france work by Doruak
          officer laws tweaked
          hungarian, romanian, italian chance of volunteers to germany during barbarossa increased
          Hungarian Toldi and Turan tanks GFX added
          soviet entrenchment values nerfed a little more

          Commentaire


          • Question, un ami à moi aimerai savoir si il existe une traduction en français de BICE, n'en ayant pas eu besoin pour moi je ne sais pas si cette dernière existe.

            Commentaire


            • Il n'existe pas de traduction en français pour Black ice de ce que je sais.

              Commentaire


              • salut quelqu'un sait quand est ce que black ice sera compatible avec HOI IV version 1.5 ? (dernière version) genre une date de sortie , ou un environ

                Commentaire


                • Cela devait être le week-end dernier, suite aux retours des testeurs ils ont repoussé à ce week-end. Des infos que j’ai vu, le nouvel arbre italien sera inclu.

                  Commentaire


                  • La sortie du patch est décalée à cause du prochain patch HOI, donc probablement la semaine prochaine ou fin de semaine si tout va vraiment bien.

                    Commentaire


                    • MAJ hier soir du mod!

                      Commentaire


                      • Enfin !
                        c est pas trop beugué ?

                        Commentaire


                        • Il y en a, notamment un gros le 10 avril 1938 (ou 39 je ne sais plus).

                          Commentaire


                          • Première MAJ:

                            v3.0.1

                            Several typos fixed across the board.
                            Fixed wtt.germany.61 firing. Caused CTD in 1939.
                            Ported SS units to decisions.
                            Ported Truck/Horse/Oil rationing to decisions
                            Created CIV country for flavor: trucks cars motorcycles from your civilians will give you now equipment from the country "Civilians"
                            Fixed layout Recruit&Deployment UI.
                            Corrected 29 NF.
                            Set WEEKLY_WAR_SUPPORT_GAIN = -0.01, in defines
                            Reduced consumer_goods_factor to -0.15 in MEFO Bills
                            PP gain raised negative malus in MEFO Bills
                            Corrected decisions for JAP.
                            Added kutuzov_offensive for SOV to decisions.
                            Removed army_core_attack and defence_factor from difficulties.
                            Removed air_defence_factor from difficulties.
                            Removed consumergoods factor from Mefo
                            Added BICE factories to productionspeed-factor Mefo Bills
                            Easy setup to gain WS.
                            Corrected shipyard and subyard error
                            Corrected division_names_group

                            Commentaire


                            • Bon, les mutineries c'est très très moche comme évènement, ils auraient pu s'en passer.

                              Commentaire


                              • C'est dans le jeu de base et je ne pense pas qu'ils aient encore touché à cela.
                                Les mécanismes autour de la stabilité doivent être clairement revus en effet.

                                Commentaire

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