13 light_scale +1.00000000 offsetu0 +0.00000000 offsetv0 +0.00000000 offsetu1 +0.00000000 offsetv1 +0.00000000 bumpfactor +1.00000000 specpower +2.00000000 specbrightness +1.00000000 specularfresnelpower +0.01000000 glossfactor +2.00000000 fresnelpower +2.00000000 reflect_factor +0.50000000 ambientfactor +0.60000002 2 colourmapfactor +1.00000000 +1.00000000 +1.00000000 +0.00000000 specfactor +1.00000000 +1.00000000 +1.00000000 +1.00000000
// The .variant_part_mesh file you loaded last contained the // shader settings below. You can change these settings, or // add new ones (make sure you pick some the game actually // knows about) by sticking to this format: // - comments start with two slashes // - settings start with a name and either 1 or 4 floats // - the setting values are enclosed in quotes // - note that comments are not stored in .variant_part_mesh files
jruby -v jruby 1.7.19 (1.9.3p551) 2015-01-29 20786bd on Java HotSpot(TM) 64-Bit Server VM 1.8.0_45-b14 +jit [Windows 7-amd64]
jruby -e 'puts RUBY_VERSION' io/console not supported; tty will not be manipulated 1.9.3
jruby -e 'p wtf: :seriously' io/console not supported; tty will not be manipulated {:wtf=>:seriously}
jruby --2.0 -e 'puts RUBY_VERSION' io/console not supported; tty will not be manipulated 2.0.0
jruby models_naval_unpack models_naval_dbtable models_naval_dir
jruby models_naval_unpack --empire models_naval_dbtable models_naval_dir
jruby models_naval_pack models_naval_dir models_naval_dbtable