Ceci est une discussion importante.
X
X
 
  • Filtre
  • Heure
  • Afficher
Tout nettoyer
nouveaux messages

  • Brooh
    a répondu
    Hey

    That does not work but it's not the same crash / error : "Unspecified error, the game will now exit". It's just the torrent (mod in 3 parts) + batch file.

    The log.

    But if you do not know how to correct my problem, don't waste your time. I am almost sure that the problem does not come from the mod. It's my pc or the steam version of the game.

    Laisser un commentaire:


  • Gigantus
    a répondu
    Then I am out of suggestions other then to download the torrent. First remove the old installation before installing it, add the universal batch file and then try before adding any patches.

    Laisser un commentaire:


  • Brooh
    a répondu
    Yes -before asking assistance here-. I realize the step 3 and I don't have Med II folder in my virtualstore. Sorry.. :/

    Laisser un commentaire:


  • Gigantus
    a répondu
    Log ends the same. Did you run the tutorial from the 'recommended' section of my quote?

    Laisser un commentaire:


  • Brooh
    a répondu
    Désolé pour le double post mais j'ai terminé.

    Sooo, I tested your method and that does not work. I have exactly the same crash. I’m pretty sure I did everything correctly. I specify, I even reinstalled Med II + Kingdoms.

    My new RodG folder is about 8.8go. And my new log is here (i'm pretty sure it's the same).

    I'm sorry about that. :/
    Dernière modification par Brooh, 30-01-2015, 23h51.

    Laisser un commentaire:


  • Brooh
    a répondu
    Hey

    I downloaded this : Pre-installed complete download. I found that here (In download mirrors).
    And I have to downloaded the two last quickfixe here.

    I will try your method. I give you some news later !

    Thank you

    Laisser un commentaire:


  • Gigantus
    a répondu
    Something is happening when the animations are being loaded. From where did you download? It could be a damaged download - if you have the time and bandwidth I would suggest to download the torrent version. Here is the step by step instruction from TWC with all the links:

    Recommendation: important for a different installation!!!

    • To avoid problems with future patches and other modding related problems apply this tutorial from step 3 onward and then delete the medieval ii total war folder in the virtual store (if present).


    Installation:

    1. Download the torrent file and extract it (size of installation set up: 15 files, 5.03GB)
    2. Run the torrent file with your preferred torrent client
    3. Run the EXE of part1 (DO files will be installed automatically)
    4. Run the EXE of part2 (DO files will be installed automatically)
    5. Run the EXE of part3 (DO files will be installed automatically)
    6. Download and install the patches
    7. Steam users only: install the file from this tutorial into RodG's main folder and use it to start the mod (make a desktop short cut by right clicking the file and choosing 'send to\desktop)
    8. Start the game

    Remarks for installation:

    • It should not be necessary to change the install directory unless it shows 'MyProduct' in the path. This means that the registry entry could not be found - either the registry is faulty or you are running a 64 bit system.
    • Do not cancel the installation unless you get an error message or your hard drive light has stopped flickering – some files are very big and it might appear that the installer is frozen.
    • If ‘MyProduct’ shows in the path, point the installer to the main directory of M2TW, not the mods directory!

    Laisser un commentaire:


  • Brooh
    a répondu
    Hello !

    My log is here ! (On the right. It's the white choise)
    Dernière modification par Brooh, 30-01-2015, 10h09.

    Laisser un commentaire:


  • Gigantus
    a répondu
    Envoyé par English original
    After you change the CFG file entry you need to run the mod again to generate a new, extensive log. That you need to compress and then upload.
    Après avoir modifié l'entrée de fichier CFG vous devez exécuter à nouveau le mod pour générer un nouveau, vaste journal. Ce dont vous avez besoin pour compresser et ensuite télécharger.
    Dernière modification par Gigantus, 30-01-2015, 02h04.

    Laisser un commentaire:


  • Brooh
    a répondu
    J’me permets d’écrire en anglais. Si ça pose problème, n’hésitez pas à le dire.

    Hello Gigantus ! Thank you for your help !

    So, for information : I use the steam version. I installed the “Pre-installed complete download” + the two last quickfixe (RodG-data and Campaign-script) and the Universal Batch file. That’s all.

    My RodG folder is about 8.8go

    I change my cfg file like this :
    Spoiler:

    [log]
    to = logs/M2TW.system.log.txt
    level = * trace
    #level = * error
    #file = game.script.* logs/pkh.script2.log.txt
    #file = game.script* logs/pkh.script.log.txt
    #file = game.script logs/pkh.scriptoutput.log.txt
    #file = ai.ltgd logs/pkh.ai.log.txt


    But I don’t understand : You will now need to compress the log (7zip is freeware) and upload it.

    The log ? The system.log in MedII folder ?

    The system.log :
    Spoiler:
    00:313.775 [system.rpt] [always] CPU: SSE2
    00:313.775 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    00:313.779 [system.io] [always] mounted pack packs/data_0.pack
    00:313.780 [system.io] [always] mounted pack packs/data_1.pack
    00:313.782 [system.io] [always] mounted pack packs/data_2.pack
    00:313.784 [system.io] [always] mounted pack packs/data_3.pack
    00:313.785 [system.io] [always] mounted pack packs/data_4.pack
    00:313.786 [system.io] [always] mounted pack packs/localized.pack
    00:316.181 [data.missing] [warning] missing/invalid cursor for ANISELECT
    00:316.184 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    00:316.188 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    00:316.205 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    00:316.205 [data.missing] [warning] missing/invalid cursor for DRAGGING
    00:316.208 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    00:316.209 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    00:317.112 [system.rpt] [error] Sigma preserve us, Chaos has taken over!

    The launcher.log :
    Spoiler:
    [Universal Mod Launcher by Guan Ziyang - Copyright 2014] started on 29/01/2015 23:592,88]
    [23:592,88] Steam version of Medieval II was detected.
    [23:592,88] Configuration checking was succesfully executed...
    [23:592,88] Configuration file exists. (If the .cfg file is any name other than Configuration.cfg, it has been automatically renamed to Configuration.cfg in order to make this program work.)
    [23:592,88] Directory changed to C:\Program Files\Valve\Steam\SteamApps\common\Medieval II Total War. Beginning to launch game in C:\Program Files\Valve\Steam\SteamApps\common\Medieval II Total War.
    [23:592,88] Proceeding to start Steam version executable
    [23:592,89] Steam Version of Medieval II was launched through the merged Medieval2.exe. If problems were encountered, check the log for errors
    [23:592,89] ENDING LOG...


    If you don’t understand (I’m pretty bad in English) or if it misses something, does not hesitate to say it !

    Thank’s ! =P
    Dernière modification par Brooh, 30-01-2015, 00h32.

    Laisser un commentaire:


  • Gigantus
    a répondu
    Envoyé par English original
    Please check this post and respond accordingly
    Se il vous plaît vérifier ce poste et réagir en conséquence

    Laisser un commentaire:


  • Brooh
    a répondu
    Hummm, bonjour/bonsoir !

    Quelqu'un a déjà eu cette erreur ? J'ai cherché partout et impossible de trouver une solution -Je précise que je suis sur la version Steam- :
    Spoiler:
    17:15:20.823 [system.rpt] [always] CPU: SSE2
    17:15:20.824 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    17:15:20.829 [system.io] [always] mounted pack packs/data_0.pack
    17:15:20.830 [system.io] [always] mounted pack packs/data_1.pack
    17:15:20.831 [system.io] [always] mounted pack packs/data_2.pack
    17:15:20.832 [system.io] [always] mounted pack packs/data_3.pack
    17:15:20.833 [system.io] [always] mounted pack packs/data_4.pack
    17:15:20.833 [system.io] [always] mounted pack packs/localized.pack
    17:15:23.449 [data.missing] [warning] missing/invalid cursor for ANISELECT
    17:15:23.451 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    17:15:23.454 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    17:15:23.463 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    17:15:23.464 [data.missing] [warning] missing/invalid cursor for DRAGGING
    17:15:23.465 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    17:15:23.465 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    17:15:23.465 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    17:15:23.466 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    17:15:24.386 [system.rpt] [error] Sigma preserve us, Chaos has taken over!
    Closing the gates to save our souls!


    Je suis certain d'installer le mod correctement mais ça ne fonctionne pas. Le mod démarre 5s puis crash "error Sigmar preserve us...".
    J'ai déjà tenté de désinstaller/réinstaller tout (le mod et même Med 2 + Kingdoms). J'ai aussi téléchargé 2/3 fois le mod et les différents patch/fixe mais au final ça n'a rien changé.

    J'ai commencé par installer le mod "normalement" (en installant tous les trucs un par un) puis je suis passé par la version complète (le Pre-installed complete download) mais... Pour les deux versions, j'ai le même crash et la même erreur.

    Quelqu'un sait d'où ça vient ? Il est aussi possible que je sois passé à côté de quelque chose !

    Merci !

    Laisser un commentaire:


  • Neotikus
    a répondu
    excusez moi des tonnes de messages ca marquait que ca marchait pas.....

    Laisser un commentaire:


  • Neotikus
    a répondu
    Envoyé par Le5Pacificateur Voir le message
    wtf : mdr moi j'ai trouvé un autre moyen; retirer une uniter dans un côté de la carte afin de garder la ville mais la tienne est bien plus rapide.
    Perso. je préfère perdre ma ville après une farouche défense mais là sa deviens impossible faire fâce à des uniter d'élites avec au maximum 10 uniter de garnison ( de vrai péon ces soldat mdr). Alors pour pouvoir continuer à jouer, pas le choix que de utiliser des techniques douteuse pour contrecarer des scripts de bargo


    Mais ce qui me soule le plus; les tour de canon me font laguer le jeu et je ne peux pas finir la partie .
    Comme par exemple lors de la défense de la ville de minneheil en contrôlant les wolfs. Je fesais fâce à une armée de minautore dégoutant avec 10 uniter lambda; mais le plus beau c'est que grâce aux tours de canon je les ai quasiment anéantis et donc au bout de 10 15 minutes de jeu le jeu se met à laguer; impossible de déplacer a caméras et le jeu ne bouge plus alors que je reste en vitesse fois 1.

    Alors, il y aurais aussi un code pour gagner?
    (Pendant la bataille).
    Le pire c'est sylvania en très difficile, des tonnes d'armées attaquent tout le temps, ya des cavaliers op des mages des pretres guerriers de sigmar etc..
    pour les graphisme bah ya que baisser la qualité graphique... je le fais de temps en temps.

    Laisser un commentaire:


  • Gigantus
    a répondu
    Envoyé par English original
    This command works in the script, but I am not sure if it will work during game play and with the console (without the console_command part of course):
    console_command auto_win attacker

    The effect is only valid for the next battle, it needs to be used BEFORE the battle starts.
    attacker can be replaced by defender
    Cette commande fonctionne dans le script, mais je ne suis pas sûr si cela va fonctionner pendant le jeu et la console (sans la partie console_command bien sûr):
    console_command auto_win attacker

    L'effet ne est valable que pour la prochaine bataille, il doit être utilisé AVANT la bataille commence.
    attacker (attaquant) peut être remplacé par defender (défenseur)

    Laisser un commentaire:

Chargement...
X