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  • #46
    bonsoir,
    j ai commance une partie avec les nains de kazad dum lorsque je prends la moria on m ejecte de la cite et elle devient une cite rebelle j essaye et de la reprendre et c est pareille quelqu un a deja eu le meme probleme

    Commentaire


    • #47
      Euh, je ne comprend pas trop. Il n'y avait pas de révolte et tout ?

      Commentaire


      • #48
        non je bats l armee ensuite je suis ejecte de la ville

        Commentaire


        • #49
          Campagne avec le Gondor, une grosse armée orque attaque Osgiliath Est (début de campagne), et pendant le chargement de la bataille le jeu plante, systématiquement.

          Commentaire


          • #50
            Osgiliath Est a tendance à bugguer (c'était déjà le cas dans la vanilla). Au pire relance la bataille, ou sinon fait ça en autoresolve.
            Dernière modification par Arandir Tur-Anion, 09-12-2013, 12h10.

            Commentaire


            • #51
              j ai trouve il ne faut pas mettre a sac la cite mais seulement l occuper et ca fonctionne

              Commentaire


              • #52
                Bonjour, je suis désolé mais j'ai encore un problème : je suis en campagne avec les nains de Kazad Dum, et au tour 82. Le jeu crash lorsque j'appuie sur le bouton du changement de tour. Pour info c'est le dernier tour de construction des mines de mithril, et le script avec Gandalf (à Bree) ne s'est jamais déclenché. Je ne tiens pour l'instant que Kazad Dum.

                Commentaire


                • #53
                  Tu peux mettre le log stp (regarde le premier message pour voir commet y accéder)

                  Commentaire


                  • #54
                    J'ai un bug particulièrement chiant.
                    Je m'explique, je joue Khazad-Dum je lance la construction des mines de mitrhil qui dure 10 tours et a chaque fois qu'il ne reste qu'un tour de construction, je passe le tour et pas crash

                    J'ai relancé la save, auto en annulant la construction le tour passe niquel, je refait le bâtiment et arriver a son dernier tour de construction ça re-crash

                    Commentaire


                    • #55
                      Merci pour le retour. Je peux avoir le log stp (ça me dira ce qui fait crasher le tout. Au pire envoie moi ta sauvegarde)

                      Commentaire


                      • #56
                        Copie du System logs

                        Spoiler:
                        13:221.890 [system.rpt] [always] CPU: SSE2
                        13:221.890 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
                        13:221.905 [system.io] [always] mounted pack packs/data_0.pack
                        13:221.905 [system.io] [always] mounted pack packs/data_1.pack
                        13:221.905 [system.io] [always] mounted pack packs/data_2.pack
                        13:221.905 [system.io] [always] mounted pack packs/data_3.pack
                        13:221.905 [system.io] [always] mounted pack packs/data_4.pack
                        13:221.905 [system.io] [always] mounted pack packs/localized.pack
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction normans has gap in building prior to restored_crypts (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction turks has gap in building prior to restored_crypts (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction timurids has gap in building prior to huge_stone_wall
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction aztecs has gap in building prior to huge_stone_wall
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction united has gap in building prior to restored_crypts (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction normans has gap in building prior to restored_crypts (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction turks has gap in building prior to restored_crypts (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction england has gap in building prior to fortress
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction england has gap in building prior to citadel
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction poland has gap in building prior to fortress
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction poland has gap in building prior to citadel
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction france has gap in building prior to fortress
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction france has gap in building prior to citadel
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction hre has gap in building prior to fortress
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction hre has gap in building prior to citadel
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction portugal has gap in building prior to fortress
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction portugal has gap in building prior to citadel
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction papal_states has gap in building prior to fortress
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction papal_states has gap in building prior to citadel
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
                        13:22:15.090 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
                        Building DB error - faction united has gap in building prior to restored_crypts (unavailable at level zero)
                        13:22:15.100 [script.err] [error] Script Error in mods/Third_Age_3/data/descr_missions.txt, at line 1471, column 1
                        No or invalid resource type specified
                        13:22:15.370 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15284, column 43
                        Building level name printing_press not found as a level in building database
                        13:22:15.370 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15295, column 43
                        Building level name bimaristan not found as a level in building database
                        13:22:15.430 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7428, column 43
                        Building level name bimaristan not found as a level in building database
                        13:22:15.430 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7503, column 43
                        Building level name printing_press not found as a level in building database
                        13:22:15.430 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7858, column 40
                        Building level name bimaristan not found as a level in building database
                        13:24:40.833 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
                        13:29:28.405 [game.script] [error] Script execution error for <console_command>, at line 15738, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
                        create_unit Cair-Andros "Westron_Volunteers" 2 0 0 0
                        err: cannot add unit(s) because the garrison already contains the maximum number of units


                        Autre chose qui n'est pas réellement un bug, le Gondor n'est il pas trop faible face a ces voisins?
                        au tours 65 il est déjà détruit et a passer les 60 dernier tours a reculer jusqu’à être anéanti a l'ouest par le modor a l'est par l'enedwaith

                        Je parle en tant qu'IA, car en tant que joueur ça doit être justement palpitant
                        Dernière modification par Hourstak, 09-12-2013, 13h53.

                        Commentaire


                        • #57
                          Salut je joue les nains de khazak-Dûm et lorsque je commence la campagne aucun script ne se lance.
                          Y a t-il une manip à faire où alors est-ce un problème d'installation ? Pourtant j'ai réinstaller TA 3.2 sans traduction ni rien, puis DAC + le hotfix, faut-il supprimer des fichiers ?
                          Merci de m'aider.

                          Ha oui au fait je n'arrive pas à Zoomer sur la mini-carte de campagne est-ce normal ?
                          Dernière modification par Imperator-Purple, 09-12-2013, 14h44.

                          Commentaire


                          • #58
                            C'est bizarre. Essaye de supprimer le fichier map.rwm (dans data/world/map/base)

                            Commentaire


                            • #59
                              En tout cas je vous remercie pour ce sous mod tend attendu

                              Commentaire


                              • #60
                                J'ai supprimer le fichier, mais sa ne marche toujours pas, j'ai tenter de lancer une campagne de la communauté mais sa crash lorsque je click sur play.
                                Je voulais mettre le log mais il n'y a pas MedII vu qu'il n'y a pas le dossier SEGA dans le dossier virtual store.

                                ps: je suis sous steam.
                                Dernière modification par Imperator-Purple, 09-12-2013, 15h23.

                                Commentaire

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