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Total War
Total War : MEDIEVAL
Medieval II : Total War
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Lord Perhaps On The Roof
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#541
19-06-2014, 20h48
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Savo
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J'ai lu ça également, j'ai essayé en ne cliquant qu'une seule fois sur chaque bouton ( single player, campaign et gondor par exemple ), aucun changement..
Par contre je viens de constater quelque chose d'étrange : je suis retourné dans le data, le map.rwm était de nouveau là. Je le supprime, réessaie de lancer le jeu, toujours le même problème. Je re-retourne dans le data, et ce .rwm est ENCORE là. What is the .. ?
J'ai aussi eu ton problème, j'ai désinstallé/réinstallé proprement et c'est passé tout seul
. Pour le map.rwm, je dis peut-être une bêtise, mais je crois que ce fichier s'autogénère à partir des données du jeu, un peu comme les .bin des textes. Donc c'est normal, y a pas de soucis. En fait, le supprimer revient à actualiser le fichier, à le forcer à se refaire selon les nouvelles données du jeu
.
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Savo
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#542
19-06-2014, 20h55
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Lord Perhaps On The Roof
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J'ai aussi eu ton problème, j'ai désinstallé/réinstallé proprement et c'est passé tout seul
. Pour le map.rwm, je dis peut-être une bêtise, mais je crois que ce fichier s'autogénère à partir des données du jeu, un peu comme les .bin des textes. Donc c'est normal, y a pas de soucis. En fait, le supprimer revient à actualiser le fichier, à le forcer à se refaire selon les nouvelles données du jeu
.
Ah ceci explique cela
Par contre, j'ai déjà désinstaller DaC ainsi que TATW une fois, mon problème étant le même lors de ma première tentative. Tu penses que je dois aussi désinstaller MTW II ?
Merci pour ta réponse
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malwabar
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#543
19-06-2014, 21h02
Utilise "Total Uninstall"
Car si tu désinstalles avec le désinstallateur automatique, il restera des fichiers cachés. J'ai pas mal galéré avec DAC et ce logiciel m'a bien aidé. J'ai aussi désinstallé M2 histoire d'avoir une version propre du jeu, et là ça tourne sec.
Edit: en tout depuis que j'ai Third Age 3.2 j'ai dû le réinstaller une bonne vingtaine de fois
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malwabar
,
19-06-2014, 21h04
.
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#544
19-06-2014, 21h07
Envoyé par
malwabar
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Utilise "Total Uninstall"
Car si tu désinstalles avec le désinstallateur automatique, il restera des fichiers cachés. J'ai pas mal galéré avec DAC et ce logiciel m'a bien aidé. J'ai aussi désinstallé M2 histoire d'avoir une version propre du jeu, et là ça tourne sec.
Edit: en tout depuis que j'ai Third Age 3.2 j'ai dû le réinstaller une bonne vingtaine de fois
Arf, j'essaie une dernière fois en réinstallant seulement DaC et sinon j'essaierai ta solution.
Il a intérêt à en valoir la peine
Merci encore pour vos réponses, je le signalerai si mon problème est réglé ( dans le cas contraire j'éditerai un lien vers ma rubrique nécrologique
)
Que la grâce des Valar soit sur vous
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Youpla_boum
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#545
19-06-2014, 21h08
Arf, moi j'ai pas touché à mon MedII et Kingdom depuis des années, et pourtant j'ai fait tourner un paquet de mods (DLV, BC, TA, D&C, etc.)...j'ai eu du pot
Pas une seule réinstall nécessaire.
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Lord Perhaps On The Roof
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#546
19-06-2014, 21h11
Je te renvoie à ce guide, rédigé de ma blanche patte, pour désinstaller et réinstaller tout proprement
:
http://www.mundusbellicus.fr/forum/s...ou-des-erreurs
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#547
19-06-2014, 21h24
Bien bien bien après avoir désinstallé et réinstallé DaC, voilà que le jeu me dit que MTW a rencontré une erreur inconnue dès que j'essaie de lancer une campagne.
Je m'en vais donc supprimer allègrement et proprement absolument tout ce qui le concerne, de près ou de loin
Et ensuite m'armer de patience et prier, très probablement
Merci pour vos précieux conseils, je vous dirais si cela a fonctionné dès que possible.
Bon jeu à vous ( veinards
)
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#548
19-06-2014, 21h36
Envoyé par
Savo
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Bien bien bien après avoir désinstallé et réinstallé DaC, voilà que le jeu me dit que MTW a rencontré une erreur inconnue dès que j'essaie de lancer une campagne.
Je m'en vais donc supprimer allègrement et proprement absolument tout ce qui le concerne, de près ou de loin
Et ensuite m'armer de patience et prier, très probablement
Merci pour vos précieux conseils, je vous dirais si cela a fonctionné dès que possible.
Bon jeu à vous ( veinards
)
Bonne chance à toi (si tu savais le nombre de fois où j'ai dû désinstaller complètement Med II suite à un bug ... :degout
!
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#549
21-06-2014, 15h34
Me revoici !
Il m'est arrivé pas mal d'aventures depuis la dernière fois ( lecteur cd cassé --> pc ne reconnaissant plus mon dvd; course pour le réparer blabla; achat de MTW 2 Gold Edition sur Steam; apprentissage de l'installation de TATW et DaC avec Steam ...
)
Donc, après avoir installé le jeu dans Steam, ddl le Kingdoms Apps etc etc, je lance le jeu eeeeet ...
Oh my f****** god ça marche ! Joie, joie et re-joie.
Par contre, j'ai un dernier soucis : de temps à autres mon jeu fait un retour bureau et me dit " has encountered an unspecified error ". Si je relance le jeu, ça fonctionne, le chargement est plutôt rapide donc ça ne me dérange pas.
Sauf que là, en passant un tour ( vers l'année 3005-3006 il me semble ), même message, mais à chaque fois que je recharge la partie sur cette sauvegarde,retour sur le bureau direct cette fois-ci.
J'ai lu que ça pouvait venir de l'activation des sauvegardes automatiques ( il me semble ). Ce serait le problème ? Ou bien est-ce tout simplement parce que le jeu est en bêta et donc pas totalement stable ? Ou mon ordi est maudit ( fort probable d'ailleurs )
?
De toute façon je ne me fais pas d'illusions pour ma sauvegarde, elle a probablement été corrompue vu que le jeu à sauté à ce moment là.
Merci pour vos réponses
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malwabar
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#550
21-06-2014, 15h49
Ouai ça m'est déjà arrivé avec une sauvegarde (elfes sylvains) que j'ai relancé plusieurs fois mais j'ai dû me résoudre à la supprimer
Et pour les retours aux bureau je pense que c'est "normal", en tout cas j'en ai aussi régulièrement et quand je relance le jeu ça fonctionne.
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Lord Of War
"Seigneur de Guerre"
Tacticien de bibliothèque
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#551
21-06-2014, 16h09
Sa arrive pour moi c'est pas totalement stable donc c'est normale...
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malwabar
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#552
27-06-2014, 20h57
J'ai un bug avec les hallebardiers gobelins, ils refusent de bouger (les portes étendards de l'unité bougent par contre) et ça fait crasher le jeu systématiquement
EDIT : et sur la carte de la Moria, à droite quand on regarde la porte il y a un passage pour les unités mais il n'y a pas de porte (les unités passent à travers le mur)
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28-06-2014, 00h11
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fauconaigle
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#553
30-06-2014, 15h36
ah ce que je vois il faut attandre un nouveaux patch...
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Youpla_boum
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#554
01-07-2014, 09h56
Si je me rappelle bien ce que disait Aerendir, pas de nouveau patch avant la release.
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#555
14-07-2014, 14h56
Bonjour;
Je viens vous voir pour un crash de DaC lorsque je détruis une faction adverse (Quand l'IA en detruit une, le jeu ne plante pas je crois).
J'ai eu le meme probleme avec plusieurs faction :
- Val of dorwinion qui prend la dernière ville de la Rhun
- L'isengard lorsque qu'elle tue le dernière membres de l'arbre généalogique du rohan
- Le rohan en Tuant le dernier membres de l'arbre généalogique et capturant leur dernier village.
Je vous envoie mon log :
Spoiler:
14:57:14.639 [system.rpt] [always] CPU: SSE2
14:57:14.640 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
14:57:14.644 [system.io] [always] mounted pack packs/data_0.pack
14:57:14.644 [system.io] [always] mounted pack packs/data_1.pack
14:57:14.645 [system.io] [always] mounted pack packs/data_2.pack
14:57:14.645 [system.io] [always] mounted pack packs/data_3.pack
14:57:14.646 [system.io] [always] mounted pack packs/data_4.pack
14:57:14.646 [system.io] [always] mounted pack packs/localized.pack
14:57:34.593 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction normans has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.593 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction turks has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction timurids has gap in building prior to huge_stone_wall
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction aztecs has gap in building prior to huge_stone_wall
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction united has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction normans has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction turks has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction england has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction england has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction poland has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction poland has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction france has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction france has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction hre has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction hre has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction portugal has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction portugal has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction papal_states has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction papal_states has gap in building prior to citadel
14:57:34.596 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
14:57:34.596 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
14:57:34.596 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction united has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.715 [script.err] [error] Script Error in mods/Third_Age_3/data/descr_missions.txt, at line 1471, column 1
No or invalid resource type specified
14:57:37.049 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15284, column 43
Building level name printing_press not found as a level in building database
14:57:37.050 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15295, column 43
Building level name bimaristan not found as a level in building database
14:57:37.387 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7428, column 43
Building level name bimaristan not found as a level in building database
14:57:37.388 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7503, column 43
Building level name printing_press not found as a level in building database
14:57:37.389 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7858, column 40
Building level name bimaristan not found as a level in building database
14:58:51.227 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2135, column 130
You already have a faction leader
14:58:51.391 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3754, column 1
The character record Lord Glorfindel is set as faction heir but is not in the family tree.
14:58:51.516 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 5241, column 1
The character record Chieftain Agorolg is set as faction heir but is not in the family tree.
14:58:51.518 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 5354, column 1
The character record Chieftain Lagbug is set as faction heir but is not in the family tree.
14:58:51.706 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 6615, column 12
You have chosen an invalid tile(505, 482) for the settlement of Forodwaith.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
14:59:21.412 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
14:59:22.849 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
14:59:30.940 [game.script] [error] Trigger processing error in <disinherited>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
14:59:30.940 [game.script] [error] Trigger processing error in <inherited>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
15:11:36.679 [game.script] [error] Trigger processing error in <spymaster_vnv_trigger>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
15:14:47.261 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30971, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30972, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30973, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30974, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30975, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30976, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30977, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30978, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30979, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30981, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30982, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30983, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30984, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <label_unit>, at line 30985, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <label_unit>, at line 30986, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <label_unit>, at line 30987, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
15:17:27.180 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
15:17:27.180 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
15:17:27.180 [game.script] [error] Script execution error for <label_unit>, at line 31043, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
15:17:27.180 [game.script] [error] Script execution error for <define_unit_group>, at line 31044, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31735, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725208'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31736, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725064'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31737, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725096'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31738, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601724760'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31739, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725288'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31740, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725384'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31741, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725688'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31742, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725400'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31743, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725416'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31744, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725736'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31745, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725320'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31746, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725512'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31747, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725816'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31748, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725880'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31749, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725928'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31750, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725976'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31751, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726072'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31752, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726760'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31753, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726616'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31758, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726504'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31759, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726488'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31760, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726520'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31761, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727160'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31762, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726792'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31763, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727176'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31764, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726840'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31765, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726856'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31766, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727192'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31767, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727208'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31768, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726904'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31769, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727352'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31770, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727400'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31771, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727736'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31772, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727528'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31773, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727704'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31774, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727592'.
15:25:51.453 [game.script] [error] Script execution error for <label_unit>, at line 30971, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.453 [game.script] [error] Script execution error for <label_unit>, at line 30972, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.453 [game.script] [error] Script execution error for <label_unit>, at line 30973, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30974, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30975, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30976, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30977, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30978, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30979, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30981, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30982, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30983, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30984, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30985, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30986, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30987, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
15:25:51.455 [game.script] [error] Script execution error for <label_unit>, at line 31043, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 31044, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
15:26
6.425 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31736, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725064'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31737, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725096'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31738, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601724760'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31739, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725288'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31740, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725384'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31741, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725688'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31742, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725400'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31743, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725416'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31744, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725736'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31745, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725320'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31746, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725512'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31747, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725816'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31748, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725880'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31749, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725928'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31750, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725976'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31751, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726072'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31752, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726760'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31753, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726616'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31758, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726504'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31759, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726488'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31760, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726520'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31761, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727160'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31762, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726792'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31763, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727176'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31764, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726840'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31765, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726856'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31766, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727192'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31767, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727208'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31768, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726904'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31769, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727352'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31770, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727400'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31771, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727736'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31772, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727528'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31773, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727704'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31774, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727592'.
15:34:39.855 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
15:43:23.363 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
15:43:44.733 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
Sur la page de Présentation de Dac, ils disent qu'il faut la version 1.05 kingdoms et la je me pose une question :
J'ai la version gold de M2TW, pas mal de monde dit que la version gold comprend la version 1.05 mais quand je lance les, extension de kingdoms, elles sont en 1.04
de plus, si la version gold comprend la 1.05 pourquoi trouve t'on des patch nommé : 1.05 version gold (telle que celui ci :
http://www.clubic.com/patch-jeux-vid...gold-pack.html
) et pourquoi ces patch font planter M2TW en demandant d'inserer des CD que nous ne possedons pas dans la Version gold ?
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