building urban_equestrian Voci le nom de la chaîne de batiment et tout ce qui la concerne { levels racing_track sultans_racing_track Voci le nom du premier batiment de la chaîne et tout ce qui le concerne { racing_track city requires factions { middle_eastern, } quelles sont les conditions: là il faut être une faction du moyen-orient { capability là ses effets (par exemple recrutement, bonus de croissance, gain de marchandises échangeable... { recruit_pool "Arab Cavalry" 1 0.5 4 0 requires factions { moors, egypt, } là sc'est une des unités pouvant être recruté recruit_pool "Turkomans" 1 0.5 4 0 requires factions { turks, timurids, } recruit_pool "Mongol Light Lancers" 1 0.5 4 0 requires factions { mongols, } happiness_bonus bonus 1 stage_races 1 } material wooden construction 4 cost 1200 settlement_min city upgrades { sultans_racing_track } } sultans_racing_track city requires factions { middle_eastern, } { capability { recruit_pool "Arab Cavalry" 1 0.5 4 0 requires factions { moors, egypt, } recruit_pool "Turkomans" 1 0.5 4 0 requires factions { turks, timurids, } recruit_pool "Mongol Light Lancers" 1 0.5 4 0 requires factions { mongols, } recruit_pool "Granadine Jinetes" 1 0.4 3 0 requires factions { moors, } recruit_pool "Mamluk Archers" 1 0.4 3 0 requires factions { egypt, } recruit_pool "Sipahis" 1 0.4 3 0 requires factions { turks, } recruit_pool "Mongol Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, } happiness_bonus bonus 2 stage_races 2 } material wooden construction 5 cost 1200 settlement_min large_city upgrades { } } } plugins { } }
drill_square castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } { convert_to 1 capability { recruit_pool "Billmen" 1 0.5 4 0 requires factions { england, } recruit_pool "Highland Nobles" 1 0.5 4 0 requires factions { scotland, } recruit_pool "Armored Sergeants" 1 0.5 4 0 requires factions { france, england, hre, milan, venice, papal_states, sicily, Normans, } recruit_pool "Norse Swordsmen" 1 0.5 4 0 requires factions { denmark, } recruit_pool "Almughavars" 1 0.5 4 0 requires factions { spain, portugal, } recruit_pool "EE Spearmen" 1 0.5 4 0 requires factions { poland, russia, } recruit_pool "Croat Axemen" 1 0.5 4 0 requires factions { hungary, } recruit_pool "Nubian Spearmen" 1 0.5 4 0 requires factions { moors, egypt, } recruit_pool "Azabs" 1 0.5 4 0 requires factions { turks, } recruit_pool "Mongol Infantry" 1 0.5 4 0 requires factions { mongols, } recruit_pool "Afghan Javelinmen" 1 0.5 4 1 requires factions { timurids, } recruit_pool "Dismounted Huscarls" 1 0.5 4 0 requires factions { denmark, } recruit_pool "Levy Spearmen" 1 0.7 6 0 requires factions { england, } recruit_pool "Highlanders" 1 0.7 6 0 requires factions { scotland, } recruit_pool "Sergeant Spearmen" 1 0.7 6 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, } recruit_pool "Viking Raiders" 1 0.7 6 0 requires factions { denmark, } recruit_pool "Javelinmen" 1 0.7 6 0 requires factions { spain, } recruit_pool "Lusitanian Javelinmen" 1 0.7 6 0 requires factions { portugal, } recruit_pool "Woodsmen" 1 0.7 6 0 requires factions { poland, russia, } recruit_pool "Slav Levies" 1 0.7 6 0 requires factions { hungary, } recruit_pool "Byzantine Spearmen" 1 0.7 6 1 requires factions { byzantium, } recruit_pool "Berber Spearmen" 1 0.7 6 0 requires factions { moors, } recruit_pool "Kurdish Javelinmen" 1 0.7 6 0 requires factions { egypt, } recruit_pool "Turkish Javelinmen" 1 0.7 6 0 requires factions { turks, } recruit_pool "ME Levy Spearmen" 1 0.7 6 0 requires factions { mongols, } recruit_pool "Peasant Spearmen" 1 0.7 6 0 requires factions { Saxons, } recruit_pool "Peasants" 1 0.7 6 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, } recruit_pool "Highland Rabble" 1 0.7 6 0 requires factions { scotland, } recruit_pool "Southern Peasants" 1 0.7 6 0 requires factions { sicily, byzantium, } recruit_pool "EE Peasants" 1 0.7 6 0 requires factions { poland, russia, hungary, } recruit_pool "ME Peasants" 1 0.7 6 0 requires factions { moors, egypt, turks, mongols, timurids, } } material wooden construction 3 cost 2400 settlement_min large_town upgrades { barracks } }