imperial_campaign options bi playable
;------------------------------------------ Trait NightBattleCapable Characters family NoGoingBackLevel 1 AntiTraits Noctophobia Level Night_Fighter Description Night_Fighter_desc EffectsDescription Night_Fighter_effects_desc Threshold 6 Effect NightBattle 1
;------------------------------------------ Trigger diet_of_carrots_1 WhenToTest CharacterTurnStart Condition Trait NightBattleCapable = 0 and IsGeneral and Attribute Command >= 5 Affects NightBattleCapable 6 Chance 100 ;------------------------------------------ Trigger diet_of_carrots_2 WhenToTest PostBattle Condition IsGeneral and Attribute Command >= 1 and IsNightBattle and Trait NightBattleCapable = 0 and WonBattle Affects NightBattleCapable 6 Chance 100 ;------------------------------------------ Trigger night_battle_crushing_victory_attacker WhenToTest PostBattle Condition WasAttacker and IsGeneral and WonBattle and BattleSuccess >= clear and BattleOdds >= 0.5 and BattleOdds < 2 and IsNightBattle Affects Noctophilia 1 Chance 100 ;------------------------------------------ Trigger night_battle_crushing_victory_defender WhenToTest PostBattle Condition not WasAttacker and IsGeneral and WonBattle and BattleSuccess >= clear and BattleOdds >= 0.5 and BattleOdds < 2 and IsNightBattle Affects Noctophilia 1 Chance 100 ;------------------------------------------ Trigger night_battle_crushing_loss_attacker WhenToTest PostBattle Condition WasAttacker and IsGeneral and not WonBattle and BattleSuccess >= clear and BattleOdds >= 0.5 and BattleOdds < 1.5 and IsNightBattle Affects Noctophobia 1 Chance 66 ;------------------------------------------ Trigger night_battle_crushing_loss_defender WhenToTest PostBattle Condition not WasAttacker and IsGeneral and not WonBattle and BattleSuccess >= clear and BattleOdds >= 0.5 and BattleOdds < 1.5 and IsNightBattle Affects Noctophobia 1 Chance 66
Night_Fighter Night_Fighter_desc Night_Fighter_effects_desc
¬-------------------- {Night_Fighter} Combattant de nuit {Night_Fighter_desc} Cet attribut permet à un général d'attaquer de nuit. {Night_Fighter_effects_desc} +1 en commandement lors des combats de nuit